
Begin Thinking About User Experience As Your Brand
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Does your organization still design print material first then use that as the basis for your online design? If so, you’re not only behind the marketing curve, you’re losing ground at record speed. Case in point, take a good hard look at Google’s Material Design language, their formal effort to begin standardizing user experience with specs that continuously evolve. Without getting into too much of the geeky details, Material Design shatters the notion that brand ...

Get Rid Of These Three Common Design And Content Mistakes Once And For All
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It isn’t as though arts managers have loads of time to stay current on the latest trends and best practices for web design and user experience. Fortunately, that’s what you have ArtsHacker for and today’s post will cover three common mistakes and how to fix them. [dropcap]#1[/dropcap] If your Smartphone could offer commentary on the sites you visit, one of the more common phrases you would hear is “What the @#!* is a click?!” Perhaps ...

Matchmaker, Matchmaker, Make Me A (Font) Match
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For many performing arts orgs, January means you’re knee deep into next season’s design stage and for those of you who do your own design work, finding complementary font combos can become an overwhelming task. Fortunately, we have some terrific resources you can use to keep you on track. A Septet of Typography Combo Tools The design resource center, Creative Market, published an article that lists five different sites dedicated to helping you put together striking ...
Thank you for the authoritative read on this issue. To me, being able to actually see the icon in the…